So again, the goal of Italia Emilia Extension was to give to the player a completely new game experience. This elaborate farm is home to pastures for every type of animal, 2.5Ha of included farmland, 5Ha of custom-made, entirely reworked vineyards, and a wine cellar to turn your grapes into the finest wines at the cost of over €5.2 million! Buy up animal husbandry, buy into silage trenches and huts, expand, and climb into new territory! The climb is not only metaphorical, but is a very real reminder that the climb to the goal of reaching the farm at the top of the highest point of the map has started – the climb to Masseria Italia (Italia Farmhouse). All of this whilst watching the financial situation, making wise investments to generate maximum income.įor the player who wants a head start, your career begins are Masseria Azzurra (Azure Farmhouse), one of the smaller and easier farms to manage with just a chicken coop to pave the way into animal husbandry work begins here. ![]() The player progresses, earns money, and buys more land, more buildings, and invests in warehouses, factories, and opens the door to animal husbandry. After completing just a few missions, the player will be able to buy ‘Deposito Ferroviario’ (Railway Depot) for €8,000, or go bigger with Capanno Nuovo (New Sheds) farm for €19,000 with the bare necessities for gameplay – a couple of sheds, a small grain silo, a sleep trigger, and a few smaller details which are useful to the player. The map centers heavily around a “career”, and how that intertwines within the map’s buildings, farms, animal husbandry, and other interactive objects.Īs an example, the player wishes to start a save game without any funds and without farmland. We wanted to create an infinite number of branches for the player to take to create a story that is both engaging, and infinitely unique. The goal was to give to the player a completely new game experience, both in terms of graphics and (as we can see later) gameplay.Īs with any good game map, there is a backstory for every player to choose from, and Italia Emilia is no exception. This project required a vast amount of work (almost 1500 hours in total) as we wanted to challenge ourselves to design every building and every detail from scratch – every street, every railway, every building, and every fence is custom-made in-house. The first part was released on for Farming Simulator 19, and now the map has been expanded for Farming Simutator 22 with this new version. The ITALIA EMILIA Extension map is the result of almost three years of work. Various performance and graphical improvements Improved realism of vineyards with new stages and dedicated tools (a huge thank you to SMI for this) Improved realism of hen husbandry (a huge thank you to Farmer Andy for this) ![]() FIX 28/12/22 v3.0.0.0 (new savegame required)Īdded automatic bale and barrel storage (a huge thank you to Razak for this)
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